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Posts Tagged ‘svn’

Automagically Managing Merges with SVN

by Ola Mork, February 23rd, 2009 at 12:05pm - No Comments »
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Posted in: Engineering

For each Guitar Hero game we have a full trunk/branches/tags structure. Most of the trunks are copied off of their predecessor’s trunk. This works pretty well for us, but it can be hairy to merge changes made to the original (game-1) trunk down to each of its descendants. (more…)